![]() He got his start at the now defunct but still every bit as legendary Looking Glass Studios where he had a hand in such marquee titles as Thief and Flight Unlimited II and soon was a designer on Freedom Force and a producer on System Shock 2. I’d love to see him stretch his wings on something new, too. The one non-video game piece of art he’s done that I could find, though, looks pretty cool. He started on Assassin’s Creed: Brotherhood and has worked on all of the ones after that. I can tell you, however, that he does have great taste in movies ( The Goonies, Batman, Robocop, and The Terminator, coincidentally some of my favorites as well) and he does fantastic art for Assassin’s Creed. He goes by Chillyo, which 1) I’m not sure if is pronounced like “chill, yo” or “chilly oh”, 2) is kind of a cool pseudonym either way, and 3) is really hard to search for on the Internet. But enough about me, let’s get to the art.įirst up is Hugo Deschamps, a 2D-3D generalist artist for Ubisoft Montreal. Sorry it’s taken so long to get another Concept Art Roundup going, but these are actually quite time-consuming and I’ve had a lot of thoughts about video games I’ve wanted to get out there. We’re back and we’re together again, just like old times.
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